Getting Started

Roadmap

The component pages we plan to ship, in the order we plan to ship them, and how a page gets there.

Open Components grows one component page at a time. Here's what we've shipped so far, and what we plan to ship next.

A component ships when its page is complete, with the same structure as every other:

  • UI: its anatomy, variants, colours, sizes, states and tokens.
  • UX, DX and AX: the three layers, one trait at a time.
  • Checklist: every rule, with a stable ID, a level and a way to check it.
  • Contract: the rules on their own, published as YAML for agents.
  • Reference implementation: a component that meets every rule, along with its tests.

That takes a while, so we'd rather ship one complete page than several half-written ones. The order below can change as we go, and you can help shape it.

Shipped

ComponentWhat the page covers
ButtonActions, with every variant, colour, size and state

Planned

The components are grouped by what they build on, so each group can reuse the rules of the ones before it.

Forms

Form controls share the Button's sizes, colours and states, and add the labels, hints, validation and controlled values that every form needs.

ComponentWhat the page covers
FieldThe label, hint and error message every form control shares
InputSingle-line text entry, with every input type and validation state
TextareaMulti-line text entry, with resizing and a character count
CheckboxOn, off and indeterminate, on its own or in a group
Radio GroupOne choice out of a few, moved through with the arrow keys
SwitchA setting that takes effect as soon as it's flipped
SelectOne choice out of many, picked from a list

Overlays

Overlays share how they take and return focus, how they close with Escape or a click outside, and how they stack on top of the page.

ComponentWhat the page covers
DialogA modal window that holds focus until it's closed
PopoverContent anchored to its trigger, without blocking the page
TooltipA short description, shown on hover and focus
Dropdown MenuA list of actions behind a button
ToastA brief message that doesn't interrupt, announced to screen readers

These components move people around a page or a site, or show and hide what's on it.

ComponentWhat the page covers
LinkLinks in text and on their own, including external ones
TabsPanels of related content, one at a time
AccordionSections that expand and collapse
BreadcrumbWhere the current page sits in the site
PaginationMoving through pages of results

Feedback and display

These components show information and status, and most of them aren't interactive, so their rules are about meaning, contrast and announcements.

ComponentWhat the page covers
AlertA message that stays on the page, for information, success, warnings and errors
BadgeShort labels for status and counts
AvatarA person or an entity, with an image, initials or an icon
ProgressHow far along a task is, whether or not its length is known
SkeletonPlaceholders that hold the layout while content loads
CardRelated content grouped in one container

Later

These are the composite widgets with the most keyboard behaviour, and they build on almost everything above.

ComponentWhat the page covers
ComboboxText entry with suggestions, filtered as you type
SliderA value or a range, picked by dragging or with the arrow keys
Date PickerDates and ranges, typed in or picked from a calendar
TableTabular data, with sorting and selection
Tree ViewNested lists that expand and collapse
Command PaletteEvery action in one place, searched from the keyboard

Before a page ships

Until a component has its page, you can still hold it to the standard. The three layers in the Introduction apply to every component, Design Tokens covers how to name its variables, and the Button shows how the layers turn into rules you can check.

The same goes for your agents. Point them at /llms-full.txt, and ask them to follow the Button's structure for the component you're building.

Suggest a component

Need a component that isn't listed, or one that's further down? Open an issue and tell us what you're building. It helps us decide what comes next.

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